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Replace .at calls with [] access for performance (debug modes can still...
Replace .at calls with [] access for performance (debug modes can still include vector bounds check on [] operators)
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eed3d626
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- src/ShortestPath/ShortestPath.h 1 addition, 1 deletionsrc/ShortestPath/ShortestPath.h
- src/ShortestPath/Transit/TransitAlgorithmState.h 2 additions, 2 deletionssrc/ShortestPath/Transit/TransitAlgorithmState.h
- src/ShortestPath/Transit/TransitShortestPathContainer.cpp 4 additions, 4 deletionssrc/ShortestPath/Transit/TransitShortestPathContainer.cpp
- src/ShortestPath/Transit/TransitStateContainer.h 16 additions, 16 deletionssrc/ShortestPath/Transit/TransitStateContainer.h
- src/instance/graph/Graph.cpp 5 additions, 5 deletionssrc/instance/graph/Graph.cpp
- src/instance/graph/Line.cpp 1 addition, 1 deletionsrc/instance/graph/Line.cpp
- src/instance/graph/Line.h 5 additions, 5 deletionssrc/instance/graph/Line.h
- src/routes/vehicle/SAEVRoute.cpp 7 additions, 7 deletionssrc/routes/vehicle/SAEVRoute.cpp
- src/routes/vehicle/SAEVRoute.h 4 additions, 4 deletionssrc/routes/vehicle/SAEVRoute.h
- test/src/LineUnitTests.cpp 1 addition, 1 deletiontest/src/LineUnitTests.cpp
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